Unity Tools
Unity Tools
Editor extensions that automate the repetitive parts of game development. Each tool comes from a real production need and adds nothing to your runtime builds.
AutoBuild & Version Logger
An autonomous build and version management tool for the Unity Editor. It automates semantic version increments, structured build folder naming, changelog generation and build history logging — all in one click.
No setup is required: import the package and press Build. If a build fails, the project version and platform build numbers are rolled back automatically. All code lives in an Editor-only assembly, so nothing is added to your runtime builds.
What it does
One-click versioning
Patch, Minor or Major bumps are applied to PlayerSettings when the build starts — the next version is always visible before you commit to it.
Structured build output
Builds are written to [Product]_v[Version]_[Platform] folders, with an optional date/time suffix so repeated builds never overwrite each other.
Changelog generation
Free-form change notes become a Changelog.md in the build folder, with the newest release always on top.
Build history
Every build — including failed ones — is logged with timestamp, version, platform, duration, size and status in a per-project JSON file.
Mobile build numbers
Android bundleVersionCode and iOS buildNumber are incremented automatically, as required by Google Play and the App Store.
Build button integration
The tool can replace Unity's stock Build button with its own window. Prefer the default flow? Turn it off with a single checkbox.
What it generates
Build folder structure
D:/Builds/ └─ MyGame_v1.2.4_Windows64/ ├─ MyGame_v1.2.4_Windows64.exe └─ Changelog.md UserSettings/AutoBuildVersionLogger/ └─ InternalBuildHistory.json
Generated Changelog.md
## Version: v1.2.4 **Date:** June 07, 2026 **Platform:** Windows64 ### Changes: - Fixed multiplayer synchronization issues. - Added new visual effects to the main lobby.
Frequently asked questions
Does it affect runtime builds?
No. All code is Editor-only and is stripped from player builds — the tool adds nothing to your game.
Can I keep Unity's standard Build dialog?
Yes. Untick “Intercept Unity's Build button” under Build Options and the tool only opens from the Tools menu.
Which platforms are supported?
Any platform Unity can build. Friendly folder names are provided for Windows, macOS, Linux, Android, iOS and WebGL.
What happens when a build fails?
The project version and platform build numbers are rolled back to their previous values, and the failed attempt is still recorded in the build history.
Get the tool
For access, licensing and support inquiries, feel free to reach out by email.